As a designer and CGI specialist, it is essential to regularly challenge and optimise your processes and test them with the latest tools. Therefore we set ourselves the task of developing virtual, photorealistic indoor scenes in the shortest possible time. In one day, from the idea to the finished image. A process that usually can take several days and weeks in collaboration with the client.
The first step was to develop a mood board with objects, colours, and room layouts to develop initial ideas. This step is fundamental as it sets the direction of the final image. Once we establish the mood, we created initial sketches. Then a selection of scene layouts was translated in the 3D program through rough volumes. This step is significant in the process as it makes the balance of the elements within the scene easier to evaluate.
Once we had decided on a scene layout, we began to detail it further. Pieces of furniture were modelled and positioned according to the previous planning. A vital part of the image impression is the lightning of the scene. For this, we tested the latest denoising algorithms to achieve a more efficient workflow. A lengthy wait for calculating the complex light conditions is drastically accelerated, allowing the CGI specialist to make decisions more quickly.
In addition to the lighting, our specialists also created the materials for the virtual objects. It was essential to achieve a balance between realistic visual appearance and efficient rendering speed. Finally, the rendered image was post-processed. For this purpose, we tested a procedural and node-based workflow. This workflow allows for a very flexible workflow.